In this project, I created the concepts for the gacha screen, designed the UI and implemented the layout in Unity, produced the effects and animations along with the necessary shaders, and then integrated everything together via code. The character illustrations were created by the team's artists Olga Chernik and Evgeniya Kuzmina. The effects are optimized for mobile platforms and do not use any emissive materials or post-processing. All additional glow effects are created manually.
Gacha VFX and Animation
HLSL custom sprite shader for highlights, compatible with stencil buffer and masks.
Breakdown